From dark_virus on 20.03.2006, 20:22: multiband compression? Hi, folks! Let's see if my crappy english is enough to explain this weird situation.
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From Taika-Kim on 22.03.2006, 19:14: Hmm, I don't see any problem in this, it's a very clever idea! |
From dark_virus on 23.03.2006, 14:51: Hi, Taika-Kim!
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From Taika-Kim on 23.03.2006, 18:29: Yeah, it's a bass issue mostly. It can happen every time when you combine two signals... So watch out for those bass frequencies when you mix split signals. |
From minifrog on 25.03.2006, 07:03: I tried something similar using two instances of "bugpass" vst filters. I am running it right now, in fact. Two wires out of Drumatic, each to a bugpass, and then each to a delay synced a different speed, so the hats and the kicks and bass drum had different syncs. I'm no expert at this stuff tho. |
From dark_virus on 27.03.2006, 21:36:
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From _sue_ on 10.05.2006, 13:28: arguru's stardust is also multiband and free |
From bizarro on 07.08.2006, 22:19: In the sourceforge wiki there is also a "compression" article which also features some info about multiband-compression. And Buzzroom's GranComp3 is shown there, which is afaik also free. |
From dark_virus on 02.10.2006, 14:56: Hi, bizarro!
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